✱ Explore ✱
What's an assumed rule in your field that, if broken, might actually work better?
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Ships by early December
250 prompts to turn "I have an idea" into something real. Use solo or with others to unlock new directions, spark better conversations, and actually move your ideas forward.
Explore helps you find a direction.
Launch helps you test ideas you already have.
“The launch cards felt tactical and about the business concept... The explore cards felt more personal, idea starters to spark conversation that may eventually lead to an idea.”
What's an assumed rule in your field that, if broken, might actually work better?
Share your idea in six words.
From people who played it
“You could grab a notebook and go through the cards over and over, because each project is enhanced by different cards, since each project is different.”
Jo Anne
“The questions that stood out to me were the ones that helped define concept value, address need and problem-solving, and asked about tools, tactics, resources, and practical planning.”
Grace
There are no real rules. Working on ideas is more productive with a community, so play with others if you can.
Pick. Talk. Build.